AI Insights · Timothy · July 2024
Top 5 Match 3 Games Performance in the US for Q2 2024
The top 5 Match 3 games in the US for Q2 2024 showed varying trends in downloads, revenue, and weekly active users, with notable performances by Gold and Goblins: Idle Games and Puzzles & Survival.
During the second quarter of 2024, the top 5 Match 3 games in the United States exhibited diverse performance metrics across downloads, revenue, and weekly active users. Here's a closer look at each of these leading apps.
Gold and Goblins: Idle Games from AppQuantum Publishing Ltd saw significant fluctuations in revenue, starting at around $537K in early April, dipping to roughly $327K by the end of that month, and then peaking at $509K in mid-June. Downloads for the game rose steadily, reaching a high of approximately 92K in the second week of June. Its weekly active users also increased, starting from 101K in early April and climbing to around 166K by the end of June.
Bubble Pop! Puzzle Game Legend by BitMango, Inc. maintained a relatively stable revenue throughout the quarter, averaging around $95K per week with slight variations. Downloads fluctuated, peaking at about 66K in mid-April and stabilizing around 51K towards the end of June. The weekly active users for this game hovered around 350K, showing minor increases and decreases.
Marble Master from Teewee Games experienced consistent revenue, averaging around $118K per week. Downloads saw a peak of approximately 58K in early June, but generally remained between 30K and 53K. Weekly active users for Marble Master were strong, starting at 567K at the beginning of April and rising to about 618K by the end of June.
Puzzles & Survival from BUILDING-BLOCKS NETWORK TECHNOLOGY CO., LIMITED achieved the highest revenue among the top 5, with weekly earnings ranging from $1.5M to $2.2M. Downloads remained relatively stable, averaging around 42K per week. The game's weekly active users showed some variability, starting at 153K in early April and ending at 143K by late June.
Lastly, I Want Watermelon by Lazycell Inc. showed a decline in downloads, starting at 42K in early April and dropping to around 21K by the end of June. Weekly active users also decreased slightly, from 338K in early April to about 313K by late June.
These insights are based on data from Sensor Tower, where more detailed analytics can be found.